PSO2:NGS “Version 2” Truly Starts Here

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CriticasterQ

Joined: Aug 2024
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PSO2:NGS “Version 2” Truly Starts Here


PSO2:NGS Headline 3/26/2024 Reaction & Discussion

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25 Comments

  1. Planning to finally give PSO2NG a try since I was a fan of all the OG games, including PSU and PSO2OG in JP server – just doing a reality check and looking at steam charts, NA player base is around 2K only. What are your thoughts on investing time and money in this game?

  2. As far as the cost of augment transfers go, I'm wondering it'll be something like Master cubes. If not just Master Cubes, straight up. It feels like "hard to attain, but always valuable" is kind of the space for that thing, and we're starting to approach the point where everyone's getting a good number of maxed out add-on skillsets. The item will likely need another use once that happens and matching it to the gearing cycle could also fit into the mix of limited, weekly, and one-time permanent sources.

  3. I think the Augment Transfer passes might use the (Tickets -> Pass) system like we had for some things in base, allowing them to stick buckets of the tickets throughout different exchanges, grinds and titles however they want, and making their occasional inclusion in SG/AC packs less problematic when they do pop up.

  4. 12:33 that feature already exists as a chat command for premium, (emote command)(space)(s(no. of seconds into the emote to pause at))

    Also,

    ITS BEEN 2 YEARS AND THEY HAVEN'T FIXED THE GUNNERS LOSS OF CHAIN BOOST WHEN USING FLOATING BOARD OR MOBILE CANNONS.

  5. Stopping by to say excellent video title. Cross-ship matchmaking – and you were spot on with wanting passwords before it was shown – is the kind of big foundational improvement to core gameplay that was needed last June. REALLY psyched up for it and really hoping the testing goes well – or that they stick with it if it doesn't, having warned that it might need to be disabled, until it's in a good state.

    And then get to start rolling it out to become the norm for future instanced quests, then Urgent Quests and LTQs. The groundwork may be being done for Urgent Quests in particular, since they mentioned no UQ (and concert?) announcements will appear while on an all-ship matchmade quest.