Unreal Engine 5.4 Feature Highlights
Unreal Engine 5.4 Feature Highlights
Unreal Engine 5.4 is packed with new features and improvements to performance, visual fidelity, and productivity that will benefit game developers and creators across industries. Find out more at unrealengine.com/whats-new.
With this release, we’re delivering the toolsets we’ve been using internally to build and ship ‘Fortnite Chapter…
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This Complete Package you can gift it to the AI.
WissenschaftlerInnen entwickelten einen Kunststoffwürfel, der mithilfe von Sonnenlicht Meerwasser in Trinkwasser umwandelt. Angeblich kann die kleine Box pro Tag ausreichend trinkbares Wasser für zwei Personen bereitstellen. Schon bald soll die Technologie vermarktet werden.
Wasser ist die am meisten genutzte Ressource der Welt. Ein Blick aus dem Weltall auf die Erde zeigt, dass davon eigentlich auch kein Mangel herrscht. Allerdings beträgt der Anteil trinkbarem Süßwasser nur 1 Prozent. Forscher der King Abdullah University of Science and Technology (KAUST) in Saudi-Arabien entwickelten einen kleinen Kunststoffwürfel, der Salzwasser in Süßwasser umwandeln kann. Das Gerät konnte Meerwasser mit über 10 Prozent Salzgehalt reinigen, sodass es schließlich trinkbar war. Die Technologie funktioniert mithilfe von Umkehrosmose.
😍👏👏👏🥰🥰🥰👍
Unreal engine sucks
Is Direct Storage something you can add within this or is that entirely done through Direct X 12 programming?
Next up is UE5.5, you can now experience life 2
And here i am with an amd athlon 3000
Hey guys, Amazing job. But the engine is so heavy on some systems (at least mine.), I really hope that you take optimization in mind.
No matter what you add, there is a problem with this engine itself, it looks like a fake breath, the engine itself looks different, I don't like it.
it's nothing change, i don't see it
when Nanites are able to work with all the characters, it`s game over for retopology! Some day….
Well done, can we get AI voices for characters, please 🐧
For the ones curious about Local Fog Volumes introduced in UE 5.4, I've made a tutorial about it, cheers 🥂
https://youtu.be/2J7X-orWU6s?si=hv7Gu3l9Xssh6Q5v
Wow 🎉🎉🎉 you guys are insane!
Animation rigging and displacement maps are exactly what I was hoping for 🎉
Guess I'm learning C++ now?
some great improvements. cgi will become more and more accessible, also with ai, as time flows
2:33 but this thing… couldn't solve some major frame generation artifacts? just feed the background to the model, do programmer stuff, and the movement problem is solved.
Not only that, given how you manage animations you wouldn't even need to have 2 frames to create a 3rd in the middle, you just need one and a model that has enough contextual information.
It takes me more to download the new Unreal version, than Epic to release the next one.
I have been looking forward to UE 5.4 and these enhancements to VR/XR. It is time to build!
No real damage simulation = no progress
you all should try one day to play a future videogame named "Portugal: Rise of the Ornurenses" that will launch on Steam and it will be made on Unreal Engine 5 in a few years
This game is a sci fi game set in Portugal where a young man named Sérgio created several robots in shape of mythical creatures for an exposition at the Web Summit… in this game players can play as one of this robotic mythical creatures like Griffins, Chimeras, Werewolves, Gargoyles and many others and complete quests across places like Sintra… I should not give too much spoilers but this game in the future will have expansions and players will be able to explore the full Portugal from north to south and even some alien planets as well in this new "pagan and robotic Portugal"
unreal updates with new features, is faster than me learning it..
So cool, the features are crazy!!!!!!
So now devs dont need do the engine and will have alot less work coding? So no more 100$ games?😂😂😂😂
please return matrix awakens demo in store
Is unreal trying to become the new blender?
Why not just fix shader compilation issues? We dont care about all those new features and please dont blame the other developers it's your engine's problem. I'm sick of seeing stutters on unreal engine games.
These dudes are genius's.
Or somebody cheatin with a time machine bringin technology back from the future.